

You won't have to re-apply or modify any of your materials either!Ĭlick here to download the Revit add-in. If you change the model, simply export and override the file. Simply export, import, and tweak materials. The process is similar to exporting a Revit model into Navisworks. Well, Lumion now has a free add-in for Revit that makes the link between Revit and Lumion extremely easy and fast. Unfortunately, that is the case with most external visualization tools. Well, if you have seen that eBook you would know the process is far from seamless. One of the bonus items in BIM After Dark - Volume 1 is an eBook where I illustrate how to take a Revit model and import it into CryEngine 3 ( here is an example of the sample project). Rendered Image Shown Above (Everything Max 7680x4320): Here is a comparison of real-time versus rendered time of each machine: Workstation Laptop: Intel i7 Quad Core 2.9GHZ, 32GB RAM, Solid State hard drive, and nVidia K5100M (8GB) graphics card.ĭesktop #2: Intel i7 4.0GHZ, 32 GB RAM, Solid State, nVidia GTX670 (4GB) The two computers I am using Lumion on are as follows:Ĭustom Desktop (a few years old): Intel i7 Quad Core 3.0GHZ, 32GB DDR3 RAM, solid state hard drive, and a 3 year old 1GB ATI graphics card. The only improvement you can make is ditching that stupid expensive workstation graphics card for a little less stupid expensive gaming card. If you have a computer built to run extremely well using Revit you already have a setup to scream on Lumion. There is an entire science behind video games and how they can produce such incredible graphics with very little computing resources (compared to software like Revit). The benefits of using a gaming style engine is that rendering is basically already complete.
